Computing
Our Vision for Computing
The intent of Computing at St Urban’s is to inspire children to have an inquisitive mind about the technology that they encounter every day - which is now an integral part of their lives.
A range of scenarios are implemented into the teaching of Computing in order to allow the children to understand and logically explore the science and technology behind the subject. This will provide the children with a greater level of knowledge and skills to be able to interact pro-actively with a range of Computing mediums.
In turn, this will impact on the growth of their Computing understanding. It will enable children to develop a greater ability to positively and cohesively interact within and engage with the ever-changing technological world.
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Computing LTP.docx | Download |
Summer 1: Creating media
3D modelling: Year 6 design and create...in three dimensions
Architecture and art: Year 5 create a digital art space
Photo editing: Year 4 clone, retouch and crop pictures
Desktop publishing: Year 3 explore the presentations and layouts of magazine editing
Autumn 2: Creating media
Webpage design: Year 6 create websites
Vector graphics: Year 5 create pictures using layers of shapes
Audio production: Year 4 record and edit audio files for a podcast
Video recording and editing: Year 3 make and present television shows
Year 2 take a look at how games are created
Year 1 create digital paintings
Year 1 have been creating these wonderful abstract art pictures using a digital paint program. They have been selecting the right tools and comparing this style of art to non-digital art. Great work, Year 1!
Autumn 1: Computing systems and networks
Communication and collaboration: Year 6 demonstrate how packets of data can be transferred across the internet
We demonstrated how messages can be communicated across the internet in 'data packets'.
Systems and searching: Year 5 explore digital and non-digital systems
Building on from previous work on input, process and output, Year 5 used the non-digital model a bicycle tohelp explore digital systames: the components work together in a bicycle as a system. Children then designed the digital system for a talking teddy, annotating inputs, processes and outputs on their design. We went on to investigate how search results are ranked and evaluated the effectiveness of our own- computerless-
Connecting networks: Year 4 model the internet
Year 4 are applying their previous knowledge of computer networks to understand the internet as a network of networks which need to be kept secure. We modelled this ourselves, as 'computers', passing messages to specific IP adresses around a network.
Connecting computers: Year 3 model a computer network
This first half term in Computing, Year 3 are developing their understanding of digital devices, exploring inputs, processes, and outputs. We drew a 'net' of connections between us and the people around us who do things for us. We then compared this to a digital network by becoming 'computers' connected together. At first, it was tricky to pass messages to other 'computers'...until we introduced the role of a 'network switch' who was able to help us communicate more efficiently. Once we had done this, we looked at how devices in our school network are connected.
Computerless computing: modelling networks
As part of Year 6’s work as ‘network technicians’ in Computing, we took part in a Computerless experiment in which we were the computers in small networks which then communicated other small networks, as part of a large network, like the internet.
Digital Leaders: ‘Scratch Surgery’
Our first ‘drop-in’ session, ‘Scratch Surgery’, was hosted by Digital Leaders today and was a huge success. Children from different classes came to the Computing Suite for advice and tips on their own coding journey. We will plan another session soon.
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Computational thinkers: modelling selection sort and insertion sort algorithms
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